2023-09-08T06:22:16.725163Z INFO single_disk_farm{disk_farm_index=2}: subspace_farmer::single_disk_farm::plotting: Sector plotted successfully (16.59%) sector_index=1164
thread ‘’ has overflowed its stack
fatal runtime error: stack overflow
./farmer.sh: line 34: 2975492 Aborted (core dumped) $cmd
Not sure what happened here,unfortunately don’t have any more data. There was no mention in dmesg norwas there more information in the stdout of the farmer. this was Centos9 and sept-11 compiled
I have not seen it again, and unfortunately the single colons that might include a name, were empty, just in case I didn’t delete the thread name thread (thread ‘’ has overflowed its stack) There was no mention of OOM reaper or similar in dmesg.
I have only modified one value as a last resort to see if it made a difference, not generally modifying the code, that modification as it didn’t have any positive effect is undone.
This error happened on a setup without any code changes applied. The code changes I applied on the box where farming (vote/sign) just stops, when plotting gets active.
Xorinox faced theissue again in Discord, this time with a thread #. Here is his message
2023-10-10T22:06:49.927011Z INFO single_disk_farm{disk_farm_index=2}: subspace_farmer::single_disk_farm::plotting: Sector plotted successfully (89.90%) sector_index=1556
2023-10-10T22:08:27.941504Z INFO single_disk_farm{disk_farm_index=2}: subspace_farmer::single_disk_farm::plotting: Sector plotted successfully (89.95%) sector_index=1557
2023-10-10T22:10:05.424077Z INFO single_disk_farm{disk_farm_index=2}: subspace_farmer::single_disk_farm::plotting: Sector plotted successfully (90.01%) sector_index=1558
thread 'plotting#22' has overflowed its stack
fatal runtime error: stack overflow
Unfortunately don't have more data, oct-6, didn't see mem issues on machine, Fedora v37,5950x, 32 G DDR4
Would be nice to find an easily reproducible example, but overall I think this will not be applicable to the next version of the network due to plotting not doing encoding for more than one plot at a time by default (it is less efficient and SIGNIFICANTLY slower even though appears to use CPU cores more fully).
Yes, this fix will be included in Pulsar as well. Though if user faces it with Pulsar that doesn’t support multiple farms yet IIRC then they might have a different issue and they should report it as such.